In Trials of Mana, you could choose three characters in a pool of six, and there were three different endgames depending on your choice of the main character. If Trials of Mana didn’t reach the same level of recognition as Secret of Mana due to its limited release, it was a superior game thanks to an improved combat system, more challenging boss fights, and a more engaging story which actually isn't a direct sequel to Secret of Mana. In this comparison video, it's easy to see that #TrialsofMana is a HD remake which hasn't forgotten its eye-catching 2D roots!Īre you ready to battle the Fullmetal Hugger on April 24th? □ /Noyj3Pt8cp Even though Trials of Mana was never released in the US, the game was translated in English by fans and many Secret of Mana nostalgics had the chance to discover it through Super Famicom emulators on PC. Trials of Mana hit the Super Famicom two years later in 1995, and it was one of the prettiest games to hit the 16-bit console at a time when the Sony PlayStation and Sega Saturn had just kickstarted the 32-bit consoles era. Secret of Mana combined a memorable story you could play with 2 other friends, accessible combat, and a great soundtrack. If you owned a Super Famicom in the 90’s, you’ve probably heard about Secret of Mana, which was just as influential as games like The Legend of Zelda: A Link to the Past or Chrono Trigger.
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